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Text File | 1998-05-22 | 5.6 KB | 259 lines | [TEXT/XCNQ] |
- (game-module "insects"
- (title "Insects")
- (blurb "Bugs, Mr Rico! Zillions of 'em!")
- (variants (see-all false) (world-seen false))
- )
-
- (unit-type ant (char "a")
- (help ""))
- (unit-type spider (char "s")
- (help ""))
- (unit-type skeeter (char "k")
- (help "water strider, can go on land or water"))
- (unit-type beetle (char "B")
- (help "slow-moving but powerful"))
- (unit-type queen (image-name "crown") (char "Q")
- (help ""))
- (unit-type fly (char "f")
- (help "fast-moving, for recon"))
- (unit-type bee (char "b")
- (help ""))
- (unit-type web (image-name "web-2") (char "%")
- (help "a barrier to movement"))
- (unit-type mound (char "*")
- (help ""))
- (unit-type nest (char "@")
- (help "the insect's home and breeding ground"))
-
- (material-type mobility
- (help "the ability of a web to move before being anchored down"))
- (material-type sting
- (help "what a bee attacks with"))
-
- (terrain-type puddle (image-name "sky-blue") (char "-"))
- (terrain-type grass (image-name "green") (char "+"))
-
- (define walkers (ant spider skeeter beetle))
- (define movers (ant spider skeeter beetle queen fly bee))
- (define flyers (queen fly bee))
- (define places (mound nest))
- (define land (grass))
-
- (add puddle liquid true)
-
- ;;; Static relationships.
-
- (table vanishes-on
- ((ant spider beetle) puddle true)
- (places puddle true)
- )
-
- (table unit-capacity-x
- (spider web 2)
- )
-
- (add queen capacity 2)
- (add web capacity 1)
- (add places capacity 8)
-
- (table unit-size-as-occupant
- (u* u* 99)
- (movers (queen mound nest) 1)
- (walkers web 1)
- )
-
- (table unit-storage-x
- (bee sting 1)
- (web mobility 1)
- )
-
- ;;; Actions.
-
- ; a s k B Q f b % * @
- (add u* acp-per-turn (2 4 2 1 5 7 5 1 1 1))
-
- ;;; Movement.
-
- (add places speed 0)
-
- (table mp-to-enter-terrain
- (u* t* 99)
- (walkers land 1)
- (skeeter puddle 1)
- (skeeter land 2)
- (flyers t* 1)
- (web t* 1)
- )
-
- ;; Web gets one move, for placement, then must stay there.
-
- (table material-to-move (web mobility 1))
-
- (table consumption-per-move (web mobility 1))
-
- ;;; Construction.
-
- ; a s k B Q f b
- (add movers cp (2 4 10 30 25 2 10))
- (add web cp 5)
-
- (table acp-to-create
- (places movers 1)
- (mound queen 0)
- (nest queen 1)
- (spider web 1)
- )
-
- (table acp-to-build
- (places movers 1)
- (mound queen 0)
- (nest queen 1)
- (spider web 1)
- )
-
- (table supply-on-creation
- (bee sting 1)
- (web mobility 1)
- )
-
- ;;; Combat.
-
- ; a s k B Q f b % * @
- (add u* hp-max (20 50 20 100 20 10 20 2 10 10))
-
- ;; Injured insects move more slowly.
-
- (add ant speed-damage-effect ((1 50) ( 9 50) (10 100) ( 20 100)))
- (add spider speed-damage-effect ((1 50) (12 50) (13 100) ( 50 100)))
- (add skeeter speed-damage-effect ((1 50) ( 9 50) (10 100) ( 20 100)))
- (add beetle speed-damage-effect ((1 50) (49 50) (50 100) (100 100)))
- (add queen speed-damage-effect ((1 50) ( 9 50) (10 100) ( 20 100)))
- (add fly speed-damage-effect ((1 50) ( 4 50) ( 5 100) ( 10 100)))
- (add bee speed-damage-effect ((1 50) ( 9 50) (10 100) ( 20 100)))
-
- (table hit-chance
- ; a s k B Q f b % * @
- (ant u* ( 70 50 70 30 90 80 75 30 100 100 ))
- (spider u* ( 70 50 70 40 90 90 75 70 100 100 ))
- (skeeter u* ( 70 50 70 30 90 80 75 50 100 100 ))
- (beetle u* ( 90 70 80 50 95 50 50 70 100 100 ))
- (queen u* ( 10 10 10 10 50 50 40 10 100 100 ))
- (fly u* ( 10 10 10 10 20 50 25 10 50 50 ))
- (bee u* ( 90 70 90 50 90 80 75 30 100 100 ))
- (web u* ( 0 0 0 0 0 0 0 0 0 0 ))
- (mound u* ( 0 0 0 0 0 0 0 0 0 0 ))
- (nest u* ( 0 0 0 0 0 0 0 0 0 0 ))
- )
-
- (table damage
- (u* u* 1)
- (movers movers 2d6+5)
- )
-
- (table protection
- (nest ant 50)
- (mound nest 30)
- )
-
- (table capture-chance
- (web movers ( 50 30 50 20 70 70 50 ))
- (movers mound 100)
- )
-
- ;; Bees work by using their sting once in an attack, and then dying.
-
- (table consumption-per-attack
- ;; (but should use even if not necessary to attack)
- (bee sting 1)
- )
-
- (table hit-by
- (u* sting 1)
- )
-
- (table material-to-attack
- (bee sting 1)
- )
-
- (table hp-to-garrison
- (queen nest 20)
- )
-
- ;;; Backdrop.
-
- ;; Insects generally have short lifespans.
-
- (table attrition (movers t* 0.50))
-
- (table hp-per-starve
- ;; Stinging something is fatal to the bee.
- (bee sting 20.00)
- )
-
- ;;; Scoring.
-
- (add nest point-value 25)
-
- (scorekeeper (do last-side-wins))
-
- ;;; Text.
-
- (set action-notices '(
- ((destroy u* movers) (actor " eats " actee "!"))
- ))
-
- (set event-notices '(
- ((unit-starved web) (0 "dissolves"))
- ((unit-starved u*) (0 "expires"))
- ))
-
- (set event-narratives '(
- ((unit-starved web) (0 "dissolved"))
- ((unit-starved u*) (0 "expired"))
- ))
-
- ;;; Random setup.
-
- (add t* alt-percentile-min ( 0 0))
- (add t* alt-percentile-max ( 10 100))
- (add t* wet-percentile-min ( 50 0))
- (add t* wet-percentile-max (100 100))
-
- (set edge-terrain puddle)
-
- (add nest start-with 1)
-
- (table independent-density (mound t* 100))
-
- (table favored-terrain (places grass 100))
-
- (add u* already-seen 100)
-
- (add nest initial-seen-radius 5)
-
- (set side-library '(
- ((noun "Buzzer"))
- ((noun "Flitter"))
- ((noun "Flyer"))
- ((noun "Hummer"))
- ))
-
- ;;; Documentation.
-
- (game-module (instructions (
- "When you defeat your enemies, you get to eat them!"
- ""
- "Capture the other sides' nests."
- )))
-
- (game-module (notes (
- "The nest is the center of your world; produce ants to "
- "expand with, spiders to build webs for defense, and skeeters "
- "to cross water."
- )))
-
- (game-module (design-notes (
- "This was originally designed by Chris Christensen,
- inspired by a board game called `Chiten I'(?)."
- )))
-